Ön Koşul
Bu eğitim nesne yönelimli bir ortamda en az bir aylık deneyim programlaması olan profesyonel geliştiricileri hedeflemektedir.
Etkinlik Hedefi
Bu eğitim kursu, geliştiricilere, geliştiricilerin Visual C # dilini kullanarak Windows uygulamaları oluşturmaları için gereken programlama becerilerini öğretir. Sınıftaki beş gün boyunca öğrenciler, Visual C # program yapısı, dil sözdizimi ve uygulama ayrıntılarının temellerini gözden geçirir ve daha sonra .NET Framework 4.7'nin çeşitli özelliklerini içeren bir uygulama oluştururken hafta boyunca bilgilerini birleştirir.
Etkinlik İçeriği
Module 1: Review of Visual C# SyntaxThe Microsoft .NET Framework version 4.7 provides a comprehensive development platform that you can use to build, deploy, and manage applications and services. By using the .NET Framework, you can create visually compelling applications, enable seamless communication across technology boundaries, and provide support for a wide range of business processes. In this module, you will learn about some of the core features provided by the .NET Framework and Microsoft Visual Studio. You will also learn about some of the core Visual C# constructs that enable you to start developing .NET Framework applications.Lessons
Lab : Implementing Edit Functionality for the Students List
After completing this module, students will be able to:
• Describe the architecture of .NET Framework applications and the features that Visual Studio 2017 and Visual C# provide. • Use basic Visual C# data types, operators, and expressions. • Use standard Visual C# constructs.
Module 2: Creating Methods, Handling Exceptions, and Monitoring ApplicationsApplications often consist of logical units of functionality that perform specific functions, such as providing access to data or triggering some logical processing. Visual C# is an object-orientated language and uses the concept of methods to encapsulate logical units of functionality. A method can be as simple or as complex as you like, and therefore it is important to consider what happens to the state of your application when an exception occurs in a method. In this module, you will learn how to create and use methods and how to handle exceptions. You will also learn how to use logging and tracing to record the details of any exceptions that occur.Lessons
Lab : Extending the Class Enrolment Application Functionality
• Create and invoke methods. • Create overloaded methods and use optional parameters. • Handle exceptions. • Monitor applications by using logging, tracing, and profiling
Module 3: Basic types and constructs of Visual C#To create effective applications by using Windows Presentation Foundation (WPF) or other .NET Framework platforms, you must first learn some basic Visual C# constructs. You need to know how to create simple structures to represent the data items you are working with. You need to know how to organize these structures into collections, so that you can add items, retrieve items, and iterate over your items. Finally, you need to know how to subscribe to events so that you can respond to the actions of your users. In this module, you will learn how to create and use structs and enums, organize data into collections, and create and subscribe to events.Lessons
Lab : Writing the Code for the Grades Prototype Application
• Create and use structs and enums. • Use collection classes to organize data. • Create and subscribe to events.
Module 4: Creating Classes and Implementing Type-Safe CollectionsIn this module, you will learn how to use interfaces and classes to define and create your own custom, reusable types. You will also learn how to create and use enumerable, type-safe collections of any type.Lessons
Lab : Adding Data Validation and Type-Safety to the Application
After completing this module, you will be able to:
Module 5: Creating a Class Hierarchy by Using InheritanceIn this module, you will learn how to use inheritance to create class hierarchies and to extend .NET Framework types.Lessons
Lab : Refactoring Common Functionality into the User Class
Module 6: Reading and Writing Local DataIn this module, you will learn how to read and write data by using transactional file system I/O operations, how to serialize and deserialize data to the file system, and how to read and write data to the file system by using streams.Lessons
Lab : Generating the Grades Report
Module 7: Accessing a DatabaseIn this module, you will learn how to create and use entity data models (EDMs) and how to query many types of data by using Language-Integrated Query (LINQ).Lessons
Lab : Retrieving and Modifying Grade Data
Module 8: Accessing Remote DataIn this module, you will learn how to use the request and response classes in the System.Net namespace to directly manipulate remote data sources. You will also learn how to use Windows Communication Foundation (WCF) Data Services to expose and consume an entity data model (EDM) over the web.Lessons
Lab : Retrieving and Modifying Grade Data Remotely
Module 9: Designing the User Interface for a Graphical ApplicationIn this module, you will learn how to use Extensible Application Markup Language (XAML) and Windows Presentation Foundation (WPF) to create engaging UIs.Lessons
Lab : Customizing Student Photographs and Styling the Application
Module 10: Improving Application Performance and ResponsivenessIn this module, you will learn how to improve the performance of your applications by distributing your operations across multiple threads.Lessons
Lab : Improving the Responsiveness and Performance of the Application
Module 11: Integrating with Unmanaged CodeIn this module, you will learn how to interoperate unmanaged code in your applications and how to ensure that your code releases any unmanaged resources.Lessons
Lab : Upgrading the Grades Report
Module 12: Creating Reusable Types and AssembliesIn this module, you will learn how to consume existing assemblies by using reflection and how to add additional metadata to types and type members by using attributes. You will also learn how to generate code at run time by using the Code Document Object Model (CodeDOM) and how to ensure that your assemblies are signed and versioned, and available to other applications, by using the global assembly cache (GAC).Lessons
Lab : Specifying the Data to Include in the Grades Report
Module 13: Encrypting and Decrypting DataIn this module, you will learn how to implement symmetric and asymmetric encryption and how to use hashes to generate mathematical representations of your data. You will also learn how to create and manage X509 certificates and how to use them in the asymmetric encryption process.Lessons
Lab : Encrypting and Decrypting the Grades Report